Link to search optimization techniques Handheld Learning: favourite apps
Dec 17
by James Paull Gee

by James Paull Gee

After reading his book ‘What Video games have to teach us about language and literacy’ it was fair to say that I was looking forward to this one. Of course not just because of my love of video games…. well maybe that was a big part of it.

I must admit it did feel like an abridged version of the first chapter of his book but that it by no means a negative statement. Very interesting stuff that introduced the key concepts around his work e.g. the creation of affinity groups around game based technology, situated learning, semiotic domains (which I am pretty sure I completely misinterpreted) etc.

Particularly liked his comparison of Yu-gi-oh with PHD level work. Admitedly this was slightly tongue in cheek methinks. This was a comparison in terms of the language and level of comprehension required to access the content of the game. For anyone who has not seen this game it is indeed completely baffling.

I definitely think his work is worth reading. If you want to read more about his work take a look at his profile page on the GLS site.  Take a look at this youtube video which explains what he does a lot clearer than my babble.

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